Valve published an update to enable playing Workshop/addon maps without any hacks.
Once you build the map from Hammer, simply launch the default CS2, open the console and use the command below to play the map.
map_workshop <workshop-id> <map-name>
<workshop-id>
is the addon name used when you created the addon from the Workshop Tools, while <map-name>
is the name of the .vmap
file you created. CS2 should be able to autocomplete both the ID and the name for you.
By default, the map will be launched in Competitive mode. If you want to launch the map in a different mode (e.g. Casual),
then use the following commands to set the relevant parameters before executing the map_workshop
command.
game_type <type-number>
game_mode <mode-number>
Refer to this table for a list of possible game types and mode numbers.
============== Ignore the section below if you have already installed the latest version of CS2 ==============
By default, the map your built from Hammer would only be available from the CS2 launched as part of the Workshop Tools. It will not be available in the normal/release version of CS2.
There are some steps that we need to take in order to play the map from CS2 in the same way as other official maps. Hopefully we don't have to take these steps as CS2 is getting more mature in terms of features.
The map generated by Hammer has an extension of .vpk
, which is just an archive of build artifacts.
In order to decompress and compress .vpk
files, you would need to download 7zip with a VPK format provider.
Build the map as usual, once the build succeeds, a <your-addon-map-name>.vpk
file should be generated under the directory
<your-drive>:\\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\csgo_addons\<your-addon-map-name>\maps
.
Copy <your-addon-map-name>.vpk
to a temporary directory of your choice, then extract the files as shown below.
You will notice that the archive has everything except for materials
.
If you load the map right now, the textures will not render correctly as they are not even found.
Under the temporary directory where you extracted <your-addon-map-name>.vpk
, create a new directory called materials
.
Find the compiled materials (not the ones you saved as .vmat
as they are intended for development use only) from the directory
<your-drive>:\\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\csgo_addons\<your-addon-map-name>\materials
From there, you will see a bunch of .vtex_c
files, copy all of them (except for the folder named default
) to the materials
directory
you created under the temporary directory earlier.
Go back to the temporary directory, select the two directories materials
and maps
,
right click for the context menu, and select 7-Zip
, followed by Add to archive
.
A dialog should show up, make sure the following are selected:
<your-addon-map-name>.vpk
VPK
Store
A new <your-addon-map-name>.vpk
should be generated, put it to the directory
<your-drive>:\\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\csgo\maps
.
As of now, CS2 does not allow loading non-official maps by default. We have to bypass the blocker by creating a shortcut to launch CS2 with special options.
Make a shortcut of the application Steam
on your desktop, then go to Properties
by right click.
Add the string -applaunch 730 -insecure
at the end of Target
.
You could also change the icon by browsing the file
<your-drive>:\\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\win64\cs2.exe
.
Launch CS2 using the shortcut, open the console with key ~
, then type the following commands.
If everything is setup correctly, the console should auto-complete the map name for you.
sv_cheats true
map <your-addon-map-name>
The map should now be loaded with textures, it's time to enjoy!